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<div class="textblock"><code>#include &quot;<a class="el" href="_mem_debug_8h_source.html">MemDebug.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_game_8h_source.html">Game.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_mouse_8h_source.html">Mouse.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_universe_8h_source.html">Universe.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_screen_8h_source.html">Screen.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_window_8h_source.html">Window.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_event_dispatch_8h_source.html">EventDispatch.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_color_8h_source.html">Color.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_data_loader_8h_source.html">DataLoader.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_keyboard_8h_source.html">Keyboard.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_pcx_8h_source.html">Pcx.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="n_gen_ex_2resource_8h_source.html">Resource.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_bitmap_8h_source.html">Bitmap.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_machine_info_8h_source.html">MachineInfo.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_video_8h_source.html">Video.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_video_factory_8h_source.html">VideoFactory.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_video_settings_8h_source.html">VideoSettings.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="_avi_file_8h_source.html">AviFile.h</a>&quot;</code><br/>
<code>#include &quot;<a class="el" href="n_gen_ex_2_content_bundle_8h_source.html">ContentBundle.h</a>&quot;</code><br/>
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<p><a href="_game_8cpp_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="define-members"></a>
Macros</h2></td></tr>
<tr class="memitem:a9d3b2a3f4572e6ec9d3ce57fec9d8083"><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a9d3b2a3f4572e6ec9d3ce57fec9d8083">WM_MOUSEWHEEL</a>&#160;&#160;&#160;0x20A</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:aa0963f9c47c5123cc63e341d5f0d86b5"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#aa0963f9c47c5123cc63e341d5f0d86b5">ProfileGameLoop</a> (void)</td></tr>
<tr class="memitem:a9121da3e7064865fe23ec02664e338bd"><td class="memItemLeft" align="right" valign="top">LRESULT CALLBACK&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a9121da3e7064865fe23ec02664e338bd">WndProc</a> (HWND hwnd, UINT message, WPARAM uParam, LPARAM lParam)</td></tr>
<tr class="memitem:ad899ce91ed5646957e2403e1353ad0a5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#ad899ce91ed5646957e2403e1353ad0a5">FlushKeys</a> ()</td></tr>
<tr class="memitem:ace0f73371088de8cffb6ed84ea7fb5e3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#ace0f73371088de8cffb6ed84ea7fb5e3">BufferKey</a> (int vkey)</td></tr>
<tr class="memitem:abe2f07e6534cc8357aa74e65b616ac72"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#abe2f07e6534cc8357aa74e65b616ac72">GetKey</a> ()</td></tr>
<tr class="memitem:a111d4c2d0cb38ab7e35f5413005bc5bc"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a111d4c2d0cb38ab7e35f5413005bc5bc">GetKeyPlus</a> (int &amp;key, int &amp;shift)</td></tr>
<tr class="memitem:a76779b0ba1af4da2cfb8cf309b39372b"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a> (const char *fmt,...)</td></tr>
<tr class="memitem:aded522acca7564f174ebe4e242865402"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#aded522acca7564f174ebe4e242865402">GetRealTime</a> ()</td></tr>
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<tr class="heading"><td colspan="2"><h2><a name="var-members"></a>
Variables</h2></td></tr>
<tr class="memitem:adbfd2ba1643c81e121d6e229045e81c0"><td class="memItemLeft" align="right" valign="top">FILE *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#adbfd2ba1643c81e121d6e229045e81c0">ErrLog</a> = 0</td></tr>
<tr class="memitem:a9150df14edb9b71f5b52fb7723889230"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a9150df14edb9b71f5b52fb7723889230">ErrLine</a> = 0</td></tr>
<tr class="memitem:abcea224109ce7b834e15fcb1e4c771e8"><td class="memItemLeft" align="right" valign="top">char&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#abcea224109ce7b834e15fcb1e4c771e8">ErrBuf</a> [1024]</td></tr>
<tr class="memitem:a58bdb5643d0814ac4e697a1564b79b70"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_game.html">Game</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a58bdb5643d0814ac4e697a1564b79b70">game</a> = 0</td></tr>
<tr class="memitem:a19d471dd79ae232beaed6db75500c0e5"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a19d471dd79ae232beaed6db75500c0e5">VIDEO_FPS</a> = 30</td></tr>
<tr class="memitem:a720675c39e7430dd01ffdb8fd1dcf236"><td class="memItemLeft" align="right" valign="top">const double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a720675c39e7430dd01ffdb8fd1dcf236">MAX_FRAME_TIME_VIDEO</a> = 1.0 / (double) <a class="el" href="_game_8cpp.html#a19d471dd79ae232beaed6db75500c0e5">VIDEO_FPS</a></td></tr>
<tr class="memitem:a87287f8c7d887be86261d976c5c9473d"><td class="memItemLeft" align="right" valign="top">const double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#a87287f8c7d887be86261d976c5c9473d">MAX_FRAME_TIME_NORMAL</a> = 1.0 / 5.0</td></tr>
<tr class="memitem:aed064e7e7772f78931c05d995c63d794"><td class="memItemLeft" align="right" valign="top">const double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#aed064e7e7772f78931c05d995c63d794">MIN_FRAME_TIME_NORMAL</a> = 1.0 / 60.0</td></tr>
<tr class="memitem:af706fa24d1755a80c4a0ae078cf9cf35"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_game_8cpp.html#af706fa24d1755a80c4a0ae078cf9cf35">MAX_KEY_BUF</a> = 512</td></tr>
</table>
<hr/><h2>Macro Definition Documentation</h2>
<a class="anchor" id="a9d3b2a3f4572e6ec9d3ce57fec9d8083"></a>
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          <td class="memname">#define WM_MOUSEWHEEL&#160;&#160;&#160;0x20A</td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01270">1270</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

</div>
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<hr/><h2>Function Documentation</h2>
<a class="anchor" id="ace0f73371088de8cffb6ed84ea7fb5e3"></a>
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          <td class="memname">void BufferKey </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>vkey</em></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01464">1464</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="ad899ce91ed5646957e2403e1353ad0a5"></a>
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          <td class="memname">void FlushKeys </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01457">1457</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="abe2f07e6534cc8357aa74e65b616ac72"></a>
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          <td class="memname">int GetKey </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01493">1493</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="a111d4c2d0cb38ab7e35f5413005bc5bc"></a>
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          <td class="memname">int GetKeyPlus </td>
          <td>(</td>
          <td class="paramtype">int &amp;&#160;</td>
          <td class="paramname"><em>key</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int &amp;&#160;</td>
          <td class="paramname"><em>shift</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01505">1505</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="aded522acca7564f174ebe4e242865402"></a>
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          <td class="memname">DWORD GetRealTime </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01532">1532</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="a76779b0ba1af4da2cfb8cf309b39372b"></a>
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          <td class="memname">void Print </td>
          <td>(</td>
          <td class="paramtype">const char *&#160;</td>
          <td class="paramname"><em>fmt</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">&#160;</td>
          <td class="paramname"><em>...</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01520">1520</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="aa0963f9c47c5123cc63e341d5f0d86b5"></a>
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          <td class="memname">bool ProfileGameLoop </td>
          <td>(</td>
          <td class="paramtype">void&#160;</td>
          <td class="paramname"></td><td>)</td>
          <td></td>
        </tr>
      </table>
</div><div class="memdoc">

<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00909">909</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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</div>
<a class="anchor" id="a9121da3e7064865fe23ec02664e338bd"></a>
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      <table class="memname">
        <tr>
          <td class="memname">LRESULT CALLBACK WndProc </td>
          <td>(</td>
          <td class="paramtype">HWND&#160;</td>
          <td class="paramname"><em>hwnd</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">UINT&#160;</td>
          <td class="paramname"><em>message</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">WPARAM&#160;</td>
          <td class="paramname"><em>uParam</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">LPARAM&#160;</td>
          <td class="paramname"><em>lParam</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01273">1273</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<hr/><h2>Variable Documentation</h2>
<a class="anchor" id="abcea224109ce7b834e15fcb1e4c771e8"></a>
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          <td class="memname">char ErrBuf[1024]</td>
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      </table>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00035">35</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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          <td class="memname">int ErrLine = 0</td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00034">34</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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          <td class="memname">FILE* ErrLog = 0</td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00033">33</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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          <td class="memname"><a class="el" href="class_game.html">Game</a>* game = 0</td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00037">37</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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          <td class="memname">const double MAX_FRAME_TIME_NORMAL = 1.0 / 5.0</td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00051">51</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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          <td class="memname">const double MAX_FRAME_TIME_VIDEO = 1.0 / (double) <a class="el" href="_game_8cpp.html#a19d471dd79ae232beaed6db75500c0e5">VIDEO_FPS</a></td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00050">50</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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          <td class="memname">const int MAX_KEY_BUF = 512</td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l01450">1450</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="aed064e7e7772f78931c05d995c63d794"></a>
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          <td class="memname">const double MIN_FRAME_TIME_NORMAL = 1.0 / 60.0</td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00052">52</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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<a class="anchor" id="a19d471dd79ae232beaed6db75500c0e5"></a>
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          <td class="memname">const int VIDEO_FPS = 30</td>
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<p>Definition at line <a class="el" href="_game_8cpp_source.html#l00049">49</a> of file <a class="el" href="_game_8cpp_source.html">Game.cpp</a>.</p>

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